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Environments

Quaint City, 2025

MauroRamos_QuaintAfternoon.jpg

Fast Forward France, 2025

LAC_202530_ILLU_MauroRamos_FastForwardFrance.jpg

Dominican Dash, 2025

MauroRamos_DominicanDashEnvironment.jpg

Plein Old Fresh Air, 2025

LAC_202530_ILLU_MauroRamos_PleinOldFreshAir.jpg

Creative Concepting for World building

 I picked the story of Wizard of Oz and decided to create a tower defense video game targeted for teens and young adults. The objective of the game is for each player to protect their castle and use their axolotl henchmen to destroy the other opponent's tower. The game consists of two worlds. The home world and battle world. The home world represents the axolotl's poor kingdom called Green Plains. In order to help the kingdom grow, the player must destroy the enemy's tower in the battle world to acquire money to afford to upgrade the home world. Each axolotl has a special ability that the others don't have. The game also has poppy flowers that function as a powerup for the axolotls. When a axolotl acquires it, their attacks deal more damage and they are also more resistant to damage. Additionally, the player can upgrade their axolotls and their tower by collecting more coins in the game.

Props, 2025

SAV_202610_ILLU319_MauroRamos_A3_PropAssest.jpg

Battle World

SAV_202610_ILLU319_MauroRamos_A4_Environment.jpg

Characters, 2025

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Green Plains Kingdom

ILLU_319_Home_World.jpg

Keyframe

MauroRamos_AxolotlSquadVersusTower.jpg

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